Search found 4 matches

by sdecorme
27 Jul 2011 08:03
Forum: Other creations
Topic: GBX file structure
Replies: 4
Views: 4229

Re: GBX file structure

The wheel work perfectly like this no need to modify it in square :lol: If I follow the wiki page there is no problem to extract the header. but after the header wiki say that I've Num nodes OK for me 09 00 00 00 num External OK for me 00 00 00 00 if num External >0 and data compressed { uncompresse...
by sdecorme
26 Jul 2011 14:10
Forum: Other creations
Topic: GBX file structure
Replies: 4
Views: 4229

Re: GBX file structure

Here is my job http://www.surveycopter.fr/images/stories/Seb/header.jpg In violet every data easy to extract In blue all the Chunk ID In Green All the time ex 7A AD <=> 44410 I've decompiled all the first from the start to the </header> using the wiki page After it is more complicated because the fi...
by sdecorme
21 Jul 2011 20:37
Forum: Other creations
Topic: GBX file structure
Replies: 4
Views: 4229

Re: GBX file structure

Yes it is a GBX replay file
No it is not for cheat .
I want to use it to view a replay on a moving platform like this one,
I've done this with rfactor.

It is a passive 3D attraction I've done this with rollercoster.
Thanks
by sdecorme
21 Jul 2011 06:16
Forum: Other creations
Topic: GBX file structure
Replies: 4
Views: 4229

GBX file structure

Hi, I would like to know wher I find the strucuture of gbx file ? I need to extract data to get the position and the attitude of the car during the race. I want to use this data to make a 3axis platform moving with this. I've found this http://en.tm-wiki.org/wiki/GBX but not really explicit about th...