Search found 11 matches

by realh
23 Nov 2016 22:54
Forum: FAQ/Tutorial forum
Topic: Mod Textures - High quality D N S maps - how to make it work
Replies: 28
Views: 16641

Re: Mod Textures - High quality D N S maps - how to make it

I'm a bit confused. The explanation that TM uses R0GzByAx instead of RxGyBzA0 makes most sense, but the instructions on how to convert it in PS says only move the red to alpha (R0GyBzAx). Or would one of the images that are now missing show an option in the dialog to swap G and B (or Y and Z)? To co...
by realh
22 Nov 2016 13:53
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

It was a typo ('-' instead of '->'). I'm surprised PHP ran the script at all.
by realh
20 Nov 2016 01:30
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

Nice BUT there is one problem ... is you restart xaseco or start the server the time wont start untill you restart or skip the map. To prevent this i just added $this->client->query("NextChallenge"); into the aseco.php before the end of function sendHeader() ... need to find another fix for that. ^...
by realh
20 Nov 2016 01:23
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

I don't know why I thought initTimer_begin() did the same as hidePanel(), it's more like a cut down version of the original initTimer(). Now I understand the problem better, and why your fix works... but... So I don't think there needs to be a handler for onNewChallenge as well as onBeginRound. The ...
by realh
19 Nov 2016 23:18
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

Can you restart the timer from in game? Maybe this would work:

Code: Select all

/timeleft 60
/timeleft resume
by realh
19 Nov 2016 19:19
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

Thanks. I've updated it on github. Your test() method does exactly the same as hidePanel() so I used that instead.
by realh
18 Nov 2016 17:16
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.2.0 (/timeleft) (UPDATE)
Replies: 7
Views: 1943

Re: [XASECO] Plugin: FlexiTime 1.2.0 (/timeleft) (UPDATE)

Just bumping this to make sure the thread is newer than the one for 1.1.3.
by realh
18 Nov 2016 17:09
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

Re: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

I just sort of hacked this plugin together. Xaseco isn't well documented and I don't know enough about it to work out why these bugs happen.
by realh
31 Aug 2016 12:45
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.2.0 (/timeleft) (UPDATE)
Replies: 7
Views: 1943

[XASECO] Plugin: FlexiTime 1.2.0 (/timeleft) (UPDATE)

The code is unchanged in this release, but the plugin has a new home on github. Flexitime plugin for TrackMania Forever xaseco This plugin provides the /timeleft chat command, allowing players with the appropriate privilege level to change the time left on the fly. It also optionally provides functi...
by realh
20 Aug 2016 20:35
Forum: XAseco & XAseco2
Topic: [XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)
Replies: 13
Views: 2601

[XASECO] Plugin: FlexiTime 1.1.3 (/timeleft)

Sorry for not getting round to releasing this here before. Flexitime plugin for TrackMania Forever xaseco This plugin provides the /timeleft chat command, allowing players with the appropriate privilege level to change the time left on the fly. It also optionally provides functionality similar to th...
by realh
26 Oct 2011 16:20
Forum: Technical Support
Topic: TMUF graphics card performance anomaly
Replies: 1
Views: 705

TMUF graphics card performance anomaly

I recently upgraded from an NVidia 9800GTX+ to a Radeon 5870. This caused a very noticeable *decrease* in performance in TMUF. Changing settings doesn't seem to make much difference, except using the "PC2" setting instead of "PC3 High", and perhaps disabling shadows. I even reinstalled Windows to ma...