Search found 210 matches

by ming
22 Feb 2008 17:56
Forum: Trackmania Talk
Topic: Stupid games
Replies: 1717
Views: 93063

Re: Stupid games

new maniazone modo
by ming
22 Feb 2008 17:41
Forum: Trackmania Talk
Topic: Stupid games
Replies: 1717
Views: 93063

Re: Stupid games

560
by ming
22 Feb 2008 17:38
Forum: Trackmania Talk
Topic: Stupid games
Replies: 1717
Views: 93063

Re: Stupid games

276
by ming
22 Feb 2008 17:36
Forum: Trackmania Talk
Topic: Stupid games
Replies: 1717
Views: 93063

Re: Stupid games

zero
by ming
22 Feb 2008 12:30
Forum: Technical Support
Topic: TMU on Mac
Replies: 8
Views: 995

Re: TMU on Mac

i had a similar problem on my MBP. i was able to install the game using crossover mac, but when i tried to run it, it gave me a error message, that the starforce driver could not be found. guess your problem is also du to the starforce protection. but since i've got the steam version of tmu, it just...
by ming
19 Feb 2008 15:56
Forum: Technical Support
Topic: Car problem
Replies: 1
Views: 481

Re: Car problem

make sure its a tmn compatible car. if you got it from trackmania-carpark, it might not be....
by ming
19 Feb 2008 15:49
Forum: Technical Support
Topic: help me!
Replies: 2
Views: 735

Re: help me!

try to open port 2350 and 3450 in your router/firewall
by ming
14 Feb 2008 21:32
Forum: Trackmania Talk
Topic: Trackmania DS
Replies: 35
Views: 4779

Re: Trackmania DS

whoohoo. looks like its official now:)
by ming
13 Feb 2008 09:30
Forum: RemoteCP 4
Topic: [Version 3.3.3] remoteCP 3 - non TMF only
Replies: 383
Views: 97167

Re: remoteCP~3.3.3!

great work... works like charm... but there are 2 things that are defenately still missing: - tmx-batch transfer :P although tmx-transfer is an awesome function, if you need to transfer more tracks it becomes quite stressful to do that one by one. so what about being able to f.ex. import a list (tab...
by ming
12 Feb 2008 09:45
Forum: Trackmania Nations Forever Talk
Topic: Trackmania needs YOU!
Replies: 7
Views: 1391

Re: Trackmania needs YOU!

done, hihi :wink:

nfs: 987
tmn: 1045
by ming
16 Jan 2008 14:42
Forum: Trackmania Talk
Topic: TMU on Steam
Replies: 7
Views: 1150

Re: TMU on Steam

your account data , including you multiplayer key, is stored in .../my documents/tmunited/profiles/nameoftheprofile.gbx, so your account will appear automatically in the steam version, since the steam version uses the same file-directory but if you deleted that one, you simply add a new account (you...
by ming
14 Jan 2008 14:16
Forum: Trackmania Talk
Topic: TMU on Steam
Replies: 7
Views: 1150

Re: TMU on Steam

no, sorry dude.
but you can buy a second copy on steam an still use you current account :wink:
by ming
14 Jan 2008 10:25
Forum: ToolBox
Topic: Aseco's/GbxRemote.inc.php's 64Bit problem
Replies: 70
Views: 12007

Re: Aseco's/GbxRemote.inc.php's 64Bit problem

confirm^^
seems to work fine for both TMN and TMU on amd64

tested:
Xymph's ASECO/RASP v0.93 (TMN)
original ASECO/Rasp by Flo and AM (TMU)
Jfreus aseco mod (TMU)
by ming
08 Jan 2008 21:49
Forum: ToolBox
Topic: Aseco's/GbxRemote.inc.php's 64Bit problem
Replies: 70
Views: 12007

Re: Aseco's/GbxRemote.inc.php's 64Bit problem

sweeet :D you guys rock^^ :1010 looks like it running quite well now.... as AM told me, for the official aseco release from sourceforge, i first had to change ->readCB(), change to ->readCB(2000) in aseco.php. that removed the [PHP Warning] Missing argument 1 for IXR_Client_Gbx::readCB(), called in ...
by ming
08 Jan 2008 10:12
Forum: ToolBox
Topic: Aseco's/GbxRemote.inc.php's 64Bit problem
Replies: 70
Views: 12007

Aseco's/GbxRemote.inc.php's 64Bit problem

this seems to be a quite big issue, since i've found some other people having trouble with this, so i created a dedicated post concerning this issue. a week ago i got my new server, running debian4 (etch) 64bit, and i was quite happy until i got into trouble running any of the current aseco versions...