Search found 75 matches

by mcm
27 Sep 2007 10:03
Forum: ToolBox
Topic: Wins beeing reset (rasp 1.5/TMN)
Replies: 5
Views: 1408

Re: Wins beeing reset (rasp 1.5/TMN)

its happening to my database to, it seems to happen when the player often changes his nick, also with strange charecters in nick or login, and when he uses different logins with same nick. it seems sensles because the winns should be stored in relation to playerid which never changes.
by mcm
08 Sep 2007 21:04
Forum: ToolBox
Topic: TMN:?? HowTo determine clientname ??
Replies: 9
Views: 2664

Re: TMN:?? HowTo determine clientname ??

sure but it bans only the login, not the client, so the client goes creates a new account, gets a new dynamic ip and sux again, i would like to chek if the connecting client is in banlist and autoban the new login. Well, ClientNames aren't guaranteed to be unique I think, only Logins are, so that a...
by mcm
04 Sep 2007 09:50
Forum: ToolBox
Topic: TMN:?? HowTo determine clientname ??
Replies: 9
Views: 2664

Re: TMN:?? HowTo determine clientname ??

sure but it bans only the login, not the client, so the client goes creates a new account, gets a new dynamic ip and sux again,
i would like to chek if the connecting client is in banlist and autoban the new login.
by mcm
04 Sep 2007 08:23
Forum: ToolBox
Topic: TMN:?? HowTo determine clientname ??
Replies: 9
Views: 2664

TMN:?? HowTo determine clientname ??

when a player gets baned, the banlist shows the ip:port and also the clientname,
now ist there a way to determine the clientname when the player connects ? or can i just forget it.
thx for all usefull tips.
by mcm
04 Sep 2007 04:54
Forum: ToolBox
Topic: TMN:Aseco Plugin Votelimit
Replies: 12
Views: 7164

Re: TMN:Aseco Plugin Votelimit

Okay, I can follow the overall steps, but that still doesn't explain why you're using low-level IXR calls instead of the standard $aseco->client->query call. Can you elaborate? What does setting up a $newclient achieve that normal calls don't? nothing at all, but my problem is that i cannot program...
by mcm
03 Sep 2007 09:30
Forum: ToolBox
Topic: TMN:Aseco Plugin Votelimit
Replies: 12
Views: 7164

Re: TMN:Aseco Plugin Votelimit

Okay, I can follow the overall steps, but that still doesn't explain why you're using low-level IXR calls instead of the standard $aseco->client->query call. Can you elaborate? What does setting up a $newclient achieve that normal calls don't? nothing at all, but my problem is that i cannot program...
by mcm
02 Sep 2007 16:24
Forum: ToolBox
Topic: TMN:Aseco Plugin Votelimit
Replies: 12
Views: 7164

Re: TMN:Aseco Plugin Votelimit

Interesting plugin. Can you explain why you're using the low-level IXR functions to initiate these votes? E.g. what does this bit of code do exactly? $aseco->client->query('SetCallVoteRatio', $callvoteratio); //execute the kick vote $newclient = new IXR_Client_Gbx(); $newclient->Init($serverport); ...
by mcm
01 Sep 2007 18:30
Forum: ToolBox
Topic: TMN:Aseco Plugin Votelimit
Replies: 12
Views: 7164

Re: TMN:Aseco Plugin Votelimit

yeah i hate tmn voting.. ladder restarts not much so.. not to dis your script at all but to offer choice.. slly has beeen updating a script like this for quite a while and it works well on my server.. my favorite part is the music will play on restarts unlike tmn voting.. there is no limit like you...
by mcm
01 Sep 2007 09:31
Forum: ToolBox
Topic: TMN:Aseco Plugin Votelimit
Replies: 12
Views: 7164

TMN:Aseco Plugin Votelimit

This plugin disables TMN Internal voting and replaces the system with chatcommands: /res /next /kick /ban for admins there is /votelimit for finetuning of the options The votelimit affects also the amount of possible votes, the default is 1 restart and 1 next vote for the current track, it also rest...
by mcm
14 Aug 2007 11:40
Forum: ToolBox
Topic: [Aseco Plugin] Bad Words Replacer
Replies: 12
Views: 3352

Re: [Aseco Plugin] Bad Words Replacer

on my server i don't replace the bad words, but i modifed a little plugin (based on jfreus plugin) which allows u to change the words its looking for without restarting aseco, also it has a cooling time whitch means if the player says a bad word he get warned and get counted, after 3 bad words he ge...
by mcm
13 Aug 2007 15:50
Forum: Fast 3 & 4
Topic: FAST 3.1.3o (2008-03-08) TMS/TMO/oldTMN/oldTMU
Replies: 236
Views: 119261

Re: FAST 3.1.3b (2007-08-07)

Hi, after the last update im getting this, can somebody explain this to me ?? [08/10,19:11:25] ############################################################## [08/10,19:11:25] Connection to TM server: [b]right-ip-adress:5000[/b] That is strange, it should not be 'right-ip-adress' but '127.0.0.1' or ...
by mcm
12 Aug 2007 06:05
Forum: Fast 3 & 4
Topic: FAST 3.1.3o (2008-03-08) TMS/TMO/oldTMN/oldTMU
Replies: 236
Views: 119261

Re: FAST 3.1.3b (2007-08-07)

Hi, after the last update im getting this, can somebody explain this to me ?? you have the same if you manually stop then start fast ? yes, the same, but its the same configuration nothing changed except the php version, i also tried it with php5.2.2 and 5.2.1 no changes, i had to do a restore of 3...
by mcm
10 Aug 2007 17:15
Forum: Fast 3 & 4
Topic: FAST 3.1.3o (2008-03-08) TMS/TMO/oldTMN/oldTMU
Replies: 236
Views: 119261

Re: FAST 3.1.3b (2007-08-07)

Hi, after the last update im getting this, can somebody explain this to me ?? [08/10,19:11:25] ############################################################## [08/10,19:11:25] Connection to TM server: right-ip-adress:5000 [08/10,19:11:26] *** TMN Server (0.1.7.4,2006-05-30): callback mode. *** [08/10...
by mcm
10 Aug 2007 15:28
Forum: ToolBox
Topic: "Decode" Nicknames in php?
Replies: 5
Views: 2239

Re: "Decode" Nicknames in php?

maybe u can use str_replace() but i think u need stripColors()
by mcm
05 Aug 2007 07:57
Forum: ToolBox
Topic: TMN:Aseco Plugin Offline Message
Replies: 15
Views: 8754

Re: TMN:Aseco Plugin Offline Message

Is it possible to let a player know that he has a new message? e.g. When he joines the server he gets a message in the chat that he got a new Offline Message and maybe the sender in it? You've got an Offline Message from [login]! it would only make sense when both players, the sender and receiver a...