FAST-Plugin (2008-04-19)

Discover FAST, a records keeping server control script with a public records system called Dedimania, which will show records from the server on tm-exchange.com

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mcm
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FAST-Plugin (2008-04-19)

Post by mcm » 19 Apr 2008 07:32

This plugin does not use a database so it seems that there are some limitations in
functionality and speed depending on how many players are connecting to the server.
Please read the included readme for installation and further informations.

Edit: this plugin is outdated, and replaced by this one : viewtopic.php?f=126&t=15789

RubiX2k7
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Re: FAST-Plugin (2008-04-19)

Post by RubiX2k7 » 19 Apr 2008 07:59

Hehe, not sure if was partly directed at me also, I still have the looping error when I run the server using that plugin unfortunately.

Something about Fatal error class 'Database' not found in the ..(dir example)........../plugin.98.lb.php file

Anyone else have this problem getting this error when u try run the server with the plugin?

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Re: FAST-Plugin (2008-04-19)

Post by mcm » 19 Apr 2008 10:33

RubiX2k7 wrote:Hehe, not sure if was partly directed at me also, I still have the looping error when I run the server using that plugin unfortunately.

Something about Fatal error class 'Database' not found in the ..(dir example)........../plugin.98.lb.php file

Anyone else have this problem getting this error when u try run the server with the plugin?
yes it was dedicated to you :) you should copy the data folder from the archive into your fast folder ..... or just read the readme ;)

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milllan
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Re: FAST-Plugin (2008-04-19)

Post by milllan » 19 Apr 2008 12:42

i always set $lb_maxtop = 10 from default 250 ...
also i dont want wins to calculate in rank ... so i set ... $score = $data['Score'] +0; ,,, default is +1

Question is ... can u set this in separate config file .. so any future update is easy ... no need to change plugin.98.lb.php


great plugin btw :1
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Re: FAST-Plugin (2008-04-19)

Post by ninja_7 » 20 Apr 2008 09:27

Hi,

still can't get /list to work, it always brings up a list of players on the server.....please can someone tell me where i'm going wrong?

Thanks
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Re: FAST-Plugin (2008-04-19)

Post by RubiX2k7 » 20 Apr 2008 18:04

Ah! thanks so much. Works perfect!!!

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Re: FAST-Plugin (2008-04-19)

Post by ninja_7 » 20 Apr 2008 21:51

RubiX2k7 wrote:Ah! thanks so much. Works perfect!!!
How did you get the /list command to work?
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Re: FAST-Plugin (2008-04-19)

Post by Lovemaster » 20 Apr 2008 22:19

When i type /list nothing comes up, but if i type /list <mapname> it'll come up after somewhere between 5-10 seconds. I'm running over 300 maps on the server... Does it not support map counts that high?

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Re: FAST-Plugin (2008-04-19)

Post by mcm » 20 Apr 2008 23:55

thats not the problem it should handle about 1500 tracks,
but there seems to be a issue with a few tracks with wierd names and special characters
the fix will come soon :)

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Re: FAST-Plugin (2008-04-19)

Post by Lovemaster » 21 Apr 2008 01:18

Cheers, mcm, gr8 work thus far... I'm sure it would've been much easier had Nadeo developed and released the dedi server to the ASECO/RASP and FAST developers a little earlier... But they had plenty on their plate as it was...

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Re: FAST-Plugin (2008-04-19)

Post by Slig » 21 Apr 2008 09:18

Lovemaster wrote:Cheers, mcm, gr8 work thus far... I'm sure it would've been much easier had Nadeo developed and released the dedi server to the ASECO/RASP and FAST developers a little earlier... But they had plenty on their plate as it was...
They couldn't release it before it is done. ;)
The only way would have been to delay the game 2-3 weeks after finished to give time to scripts, but i don't think that many would have like it :mrgreen:

Btw, most script makers had the beta, and so started to work on their script adaptation several days or weeks before the game release, but we also have to test, game beta, dedicated beta, new dedicated features, and so couldn't easily finish thing early. The problem is more for the plugins makers who had to wait to have the main script enough advanced or finished to be able to adapt, but most should be ok soon :D

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Re: FAST-Plugin (2008-04-19)

Post by LeTo » 27 Apr 2008 11:14

hi, i have 2 questions plz,

- can we use different color for record local than dedimania in the chat?

-can we see all local record of all player in the chat like dedimania?
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Sorry for my english :D

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Re: FAST-Plugin (2008-04-19)

Post by utal » 27 Apr 2008 13:21

LeTo wrote:hi, i have 2 questions plz,
-can we see all local record of all player in the chat like dedimania?
x2! it would be great to have some kind of layout to see all local recs too :P

utal

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Re: FAST-Plugin (2008-04-19)

Post by mcm » 27 Apr 2008 14:15

it will take some time, but yes we will have lot's of cool features when the work is done :D

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Re: FAST-Plugin (2008-04-19)

Post by utal » 29 Apr 2008 00:54

mcm wrote:This plugin does not use a database so it seems that there are some limitations in
functionality and speed depending on how many players are connecting to the server.
Please read the included readme for installation and further informations.
i'm starting noticing that now past +-1 week :(

with a 32 slots server, i restarted Fast and waited more than 10m.. once in a while it spamed the server with all logins etc, till i kill the process.

another thing is more than 1Gb of logs inside fastlog directory and more than 5000 files in players directory :cry:

after 2 years running aseco in old tmn dedicated i must say that the Fast layout is awesome with the dedimania times to compare and the management ingame is fantastic, we don't need nothing to manage the server, however the localrecs unavailability kill's me and my users who like to beat sr's also :(

hopefully in future we'll see some optimizations and more coders looking to Fast.

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