Trackmania2 Beta???

Discuss anticipation, facts and video's of the newly announced Trackmania 2 game!

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Mac Matrix
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Re: Trackmania2 Beta???

Post by Mac Matrix » 07 Oct 2009 10:40

The news about Ubisoft acquiring Nadeo has worried me a little. I'm not going to bash Ubi as they have made some very good games, but it worries me about whether they will change anything that the Trackmania community has come to love.. or what we're expecting from TM2 :/

I also have a bad feeling they may can the open alpha/beta test in favour of private in-team testing... which I hope they won't, because a good game can only be proven good by having good drivers (Zooz :mrgreen:) test the game for errors and bugs and also funny little extras that Nadeo might stick in :roflol:

TRACKMANIA FOREVER! -goes to play Coast. do I get brownie points for liking coast, zooz? o_O
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Re: Trackmania2 Beta???

Post by w1lla » 07 Oct 2009 11:50

Why doesnt Nadeo the the testing like they did with Forever. First respected players test alpha like: zooz, slig, blahitis, xymph.

Then the pre-beta will be released for Forever testers.

That way you can have good ideas and changes.

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Re: Trackmania2 Beta???

Post by bara » 07 Oct 2009 12:18

Mac Matrix wrote: I also have a bad feeling they may can the open alpha/beta test in favour of private in-team testing... which I hope they won't, because a good game can only be proven good by having good drivers (Zooz :mrgreen:) test the game for errors and bugs and also funny little extras that Nadeo might stick in :roflol:
nonono it is like shuffling the cards. Zooz has to learn the new environment and maybe he will never be able to get used to it :P. So whether he is a good driver or not depends on getting used fast to the envis and to surpass the engine xD.

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Re: Trackmania2 Beta???

Post by w1lla » 07 Oct 2009 12:24

As noted on the VSK forum Ubisoft published th first VSK so no harm is done.

Topic:

http://www.virtualskipper-lejeu.com/for ... php?t=4838

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Re: Trackmania2 Beta???

Post by Zooz » 07 Oct 2009 17:19

"Publising for" is a little different than "acquiring" though.

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Re: Trackmania2 Beta???

Post by Gekko » 07 Oct 2009 17:37

w1lla wrote:Isnt the manialink system built on maniascript.

You can make own .xml pages.

There some things like maniacup etc. that use this new type of system.

If you want you can try and make your own system like the one that is being used or use the existing code of maniacode and manialink.

Let your dreams take you no other than those that take you there.
Willa i coded The Power System based on PHP and Manialinks, i know ML more than each other :lovetm
For this reason i wanna give my bug testing, not on game, but on the NEW ManiaScript announced in the previous posts.

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Re: Trackmania2 Beta???

Post by w1lla » 07 Oct 2009 18:53

manialib should be i think a new manialibrary?!

http://code.google.com/p/manialib/

Original topic:

viewtopic.php?f=43&t=22078

As stated before wasnt maniateam to be a new thing for Trackmania maybe TM2.

Maniateam uses manialib as i know it does.

Use this and perfection it so that others have fun with it...

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Re: Trackmania2 Beta???

Post by Gekko » 07 Oct 2009 19:50

Well, maybe them will add some new features in new Manialib (as i expect).
So i can publish some great works i coded some time ago to give more fun to all TM players.

:cry:

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Re: Trackmania2 Beta???

Post by w1lla » 07 Oct 2009 19:55

k i agree about it but last activity by both was on Jul 13, 2009.

I think the script can be used by all for Tournaments, Ingame Server manialinks aswell as home made campaigns.

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Re: Trackmania2 Beta???

Post by w1lla » 07 Oct 2009 20:48

http://i33.tinypic.com/140dfty.png

This is based on manialib and i as i read the things that will come into tm2 it looks like they will use this library.

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Re: Trackmania2 Beta???

Post by Gekko » 07 Oct 2009 21:20

Yes i already use this in TPS and other... but i need some bug fix i noticed to Flo some months ago.
Whishing well!! :gobananas:

I did also a Radio Streaming (ingame) Plugin for TM with Manialinks and PHP that work very well..
but i need to publish the Weather Plugin, and all the Minigames like TM Unofficial Card Games, and much others i have developed in past but never used for this bugs.

I will help on all bugs i know.

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Re: Trackmania2 Beta???

Post by Mac Matrix » 09 Oct 2009 09:31

bara wrote:
Mac Matrix wrote: I also have a bad feeling they may can the open alpha/beta test in favour of private in-team testing... which I hope they won't, because a good game can only be proven good by having good drivers (Zooz :mrgreen:) test the game for errors and bugs and also funny little extras that Nadeo might stick in :roflol:
nonono it is like shuffling the cards. Zooz has to learn the new environment and maybe he will never be able to get used to it :P. So whether he is a good driver or not depends on getting used fast to the envis and to surpass the engine xD.
Zooz is a robot, he'll pick the game up and work out how to drive the car in 50ms. xD

Granted, if the car is like what I think it is (a faster, better handling coast car, it seems) then I think even myself should pick it up quick o_o
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Re: Trackmania2 Beta???

Post by gabriel_wdsilva » 09 Oct 2009 22:48

Okok, i know i can't be a beta tester :D
But i can find the bugs and send report. Because i found a bunch of glitches in other games, really.

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Re: Trackmania2 Beta???

Post by Woutertje » 12 Oct 2009 04:47

All people, listen up. Ive sent nadeo a mail about the betatest AND THEY SAID THAT WHEN IT IS THERE THEY WOULD INFORM EVERYBODY ON THE FORUMS OF TM AND SUCH THINGS WOOOOHOOOOO! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

MUHAHAHAHA ZOOZ I EDITED IT!!!
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Re: Trackmania2 Beta???

Post by w1lla » 12 Oct 2009 07:04

lol :roflol: why send an email.

To the community its known that the beta will be told on these kinds of forums.

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