Error with model Grrr

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GT VIRUS
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Error with model Grrr

Post by GT VIRUS » 17 May 2007 13:45

I have been doing a model for TDU (will be private use only, but maybe i'll do a public one later....)

Anyway i have done teh converting etc, put the files into a zip, and tried to see what it looks like, but all it shows is the standard car with my diffuse file on it! What am i missing?

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Mac Matrix
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Post by Mac Matrix » 17 May 2007 14:37

The files for the car 'model' in TM are called MainBody.solid.gbx and MainBodyHigh.solid.gbx

If you don't have the High solid model, the car will appear as the StadiumCar in the car selection, and if you have your car quality set to Medium or High in racing.

The other models the Low poly.

If you have neither, the model won't show up anywhere. You'll need to check if you have those files in the zip and they're correctly named.
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Post by GT VIRUS » 18 May 2007 01:00

that got it, named it vehicle 1 2 and 3 like the TMU converter suggested. Thanks, now to accually make the model look good ;)

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Herrick
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Post by Herrick » 18 May 2007 06:44

No you name the GBX files MainBody.solid.gbx and MainBodyHigh.solid.gbx not vehicle quality 1,2,3 ect Also be sure to name the parts of your model

Skin -body
Glass - anything see through
Details -anything you don't want affected by the painter, will always be matte.
WheelFRd Front right tire uses details dds
WheelFLd Front left tire
WheelRRd Rear right
WheelRLd rear left

WheelFRs Front right rim uses diffuse dds
WheelFLs Front left tire
WheelRRs Rear right
WheelRLs rear left
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Post by GT VIRUS » 18 May 2007 09:22

Ok the car is now ingame but is the size of a bacteria's little toenail. Anyone know the problem?

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Herrick
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Post by Herrick » 18 May 2007 10:09

Before you export to DDs perform a reset xform I had a simalr problem and this solved it.
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Post by GT VIRUS » 18 May 2007 10:27

Didn't seem to help it :(

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