"Hover" Cars? (TMN)

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Steeveeo
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"Hover" Cars? (TMN)

Post by Steeveeo » 01 Jul 2007 20:49

Hey all, new to the forums.

I know little to nothing about modeling for TMN. I tryed looking through the tut's listed in a different topic, but Im still not sure.

Is there any way to create a "hovering" car (like make it seem like its floating about 1-2 feet of the ground)? Im pretty sure all the cars need wheels, so is there any way to have invisible polys as wheels?

If this is indeed possible, then I shall be back later on with the model that I am talking about.

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Herrick
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Post by Herrick » 02 Jul 2007 01:08

They're not needed, don't have anything assigned to wheels and none will appear.
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Steeveeo
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Post by Steeveeo » 02 Jul 2007 02:50

o rly?

Thx for your help, now, if I dont assign wheels, how do I set the height? (off the ground)

Bin
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Post by Bin » 02 Jul 2007 07:26

Keep in mind that the ground in TM is your X axis in your 3D software.
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Steeveeo
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Post by Steeveeo » 02 Jul 2007 07:45

will do bin

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