Mods of more than 50MB. Aren't they useless for online game?

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Katagrama
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Mods of more than 50MB. Aren't they useless for online game?

Post by Katagrama » 28 Feb 2009 15:16

I want to install a mod in my new track, but I have a question:
What is the ideal size (in MB) of a mod for online play?
I see that there are a lot of very beautiful mods that have more than 50MB, but I wonder who will be able to download them during a online game of 5 minutes (time attack), even with locators.
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Re: Mods of more than 50MB. Aren't they useless for online game?

Post by TMN » 28 Feb 2009 17:35

Some players may be able to download it on 5 min, but some will need longer. maybe after 2-3 times
of playing the track the mod will be there.

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