loops and stuff in tracks.

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doogle
pedestrian
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Posts: 11
Joined: 29 Sep 2005 06:52
Location: Sherwood Forest, UK

loops and stuff in tracks.

Post by doogle » 29 Nov 2005 11:39

Hi. I'm new to creating tracks for tms, been playing a while now though, and I've got a question about loops and wallrides and stuff in tracks.

Are there any tracks that use these to the extreme?
I mean loops that go really high or that make you drive upside down for a while before coming back down again, or wallrides that go round on themselves and crosses through itself?

I've made a couple of little test tracks that use these kinds of loops and wondered if anybody else had tried them.

When I get home I'll load up my test tracks to show what I mean :)

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