That's why I said "even more".Arni wrote:Zooz wrote:[...] otherwise this is going to kill the competitive aspect of TMN even more.
The competitive aspect is already killed. just look at the problems caused by this to the NC, STC, ESL. And apart from this: Most players buy TMU because they tested the REAL TMNF before. And not this miniversion.
I can understand if it's necessary to do cost-cutting but it would probably be best to spare the competitions at least... that's a main draw of TMN, and now no one can see it! The same can be said for the active community members that keep the game alive, who might already be turned off the game anyway by less people using the things they host or create.
Either way this will not benefit the game, TMN was already the open free version as opposed to TMU, now what is even the point of it? Online play is everything these days, and people are not going to be interested by a crippled version with only some stock servers available. A main attraction of TM is in the extensive customization.
I hope you can find a solution that will keep the free game accessible enough, including at least some online and customization components, while still not breaking the bank...