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Re: GBX Data Fetcher module for Challenges, Maps, Replays, P

Posted: 03 Feb 2017 11:02
by Xymph
A fix for resource leaking on PHP7 brings this module to v2.9 -- in the usual place.

Re: GBX Data Fetcher module for Challenges, Maps, Replays, P

Posted: 20 May 2017 20:16
by Xymph
A minor but overdue addition of the TM² Lagoon lookback string brings the GBX Data Fetcher module to version 2.10.

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 09 Apr 2018 20:27
by NoTimeToDrive
Hey Xymph.

Just a small question.
I'm totally missed the update to 2.10 :roflol:
I have the v2.9: Fix resource leak on PHP7 version.
So I thought i was uptodate :gobananas:

Do I need to update the file in my TMUF server?
I read update is for lagoon only.

I am always a little anxious to replace files.
So if it is not needed for the TMUF.
Then i do nothing.
But if you think it's better to do.
I'll do it :D

Grt Ed

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 10 Apr 2018 06:57
by Xymph
Turns out that a few weeks after 2.10, I made an update to 2.11, but then forgot to publish it. So that's online now.

Updates are not mandatory, but the changes are small and don't affect usage on TMUF, so it'd be safe to upgrade anyway.

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 10 Apr 2018 17:28
by NoTimeToDrive
Hey Xymph.

Wow...so now 2.11. :thumbsup:
Then i'm even more uptodate.
I'm gonna add the new files this weekend.
During the week server is to busy.
But glad you say it's save to add it. :D

Many many thanks for all the time you spend.
To keep this stuff up to date and running. :pil

Thanks a lot :3

Grt Ed

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 14 Apr 2018 08:24
by NoTimeToDrive
Hey Xymph.

Yesterday I replace the new files.
You already say it don't affect usage on TMUF.
And al work fine indeed :thumbsup:
Xymph wrote:
10 Apr 2018 06:57
but the changes are small and don't affect usage on TMUF, so it'd be safe to upgrade anyway.
Only after midnight I was shocked for a moment.
Just after the clock from 24 hour.
The dedi's didn't work anymore.
They don't show up :(
I quickly looked at other servers.
And I saw that the dedi's did not work there either :idea:
so I was reassured :wink:
But first I thought.....O boy..here we go :lol:

It take some 3 tracks so 25min..before dedi's return.

Thanks a lot :D

Grt Ed

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 27 May 2018 07:12
by NoTimeToDrive
Hey Xymph.

Maybe i'm wrong.
But I do think that 2.11 have some effects on TMUF.
After 4 weeks I went back to 2.9. :(

Xaseco crashed many times,
5 times in those 4 weeks.
I was hoping the error message to see in log file's.
But nothing there... :?
The message in cmd window from xaseco was something about remote (respons) stopped working.
just a single line..inside xaseco window.
Sadly I didn't make a printscreen from that error. :grmblz:
Becourse i thought i could see in log file.

I was fed up after the fifth time.
So I put 2.9 back 11 days ago.
No error so far anymore.
I wait some time before put it here.
Just to be sure if the problem was gone.

I try to find a missing , : ; or wat else inside 2.11
But only fond what you changed.
So i don't think the adjustment for lagoon isn't the problem.
I think nestLevel to inclDepth has created this?
But thats up to you.

Sadly i had removed 2.10..so can't test that one. :roll:

Greetings Ed :thumbsup:

PS:The Dedi records keeping running this saturday night :3

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 27 May 2018 16:38
by Xymph
I presume you're running a Windoze server then. On Linux, errors and crash messages should be in aseco.log, even if not in logfile.txt.

Without message or more specific description, it's impossible to debug the problem, which may not even be due to GbxDataFetcher.

Re: GBX Data Fetcher module for Challenges, Maps, Replays, Packs

Posted: 27 May 2018 19:36
by NoTimeToDrive
Hey Xymph

Yep you are right..run server on windows 7.
And I know..I had to write the error's on paper. :grmblz:
Next time better :P

Anyway...thanks for keeping an eye on this stuff :1
Server runs fine :lovetm

Greetings Ed :thumbsup: