Aseco TMU 1.0.2b

This is the place where you can find everything related to the dedicated server, control scripts and community tools.

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TaSo
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Post by TaSo » 19 Feb 2007 14:13

yes it works :) thank you! :D

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Post by Bilge » 19 Feb 2007 14:30

Needs more TMN in it.

-tK-
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Post by -tK- » 19 Feb 2007 15:08

Bilge wrote:Needs more TMN in it.
This forum needs less postings by you in it

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njones03
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Post by njones03 » 20 Feb 2007 09:31

big THX ...i try it :!: :!: :!:
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Flo
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Post by Flo » 20 Feb 2007 10:25

Dataserver is on the way...
I hope it will be more stable this time, but in fact I don't doubt that :roll:
It uses the TMXmlRpcLib to create a XmlRpc Server on which Aseco connects using the XmlRpc Library for Php - this way I didn't need to change anything on Aseco's side, because it's the same way it communicates with the dedicated server from Nadeo.
Little preview:
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Post by XRay007 » 20 Feb 2007 10:51

Nice Aseco :D

But, when i'm admin and type /admin help there are only restart and nextmap and the other commands are in the /help panel maybe you move them into he admin panel.
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pdxteam
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Post by pdxteam » 20 Feb 2007 12:36

cool it works well here! well done

we need jukebox and add list etc tho... and the mania link box at the top can you make that go away and reappear?

thanks PARADOX

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Post by Jfreu » 20 Feb 2007 14:35

I think there is a problem with your "addCallback" func for manialinks : the "increase it" button doesn't seem to work in the test plugin.
Btw great job! the Manialink framework is cool :)

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scottmc
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Post by scottmc » 21 Feb 2007 04:22

Ok, added this to the Air Time #2 server for testing it out. First thing I notice is that STUNTS scores aren't saved correctly like they were in AM's fixed version. So lower scores get the top records and they are displayed as times instead of points scores.

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Flo
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Post by Flo » 21 Feb 2007 10:21

scottmc wrote:Ok, added this to the Air Time #2 server for testing it out. First thing I notice is that STUNTS scores aren't saved correctly like they were in AM's fixed version. So lower scores get the top records and they are displayed as times instead of points scores.
Ok, thanks, taking a look at it.
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Flo
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Post by Flo » 21 Feb 2007 14:29

And more progress with with the public database :)
What do you think of this (will only look like that if both - public and local database - are enabled):
Image
This is a quote from the log:
# initialize ASECO ############################################################
[Aseco] PHP Version is 5.2.0
[Aseco] Load settings [config.xml]
[Aseco] Load plugin [plugin.publicdb.php] [Name:PublicDb] [Version:1]
[Aseco] Load plugin [plugin.localdb.php] [Name:LocalDb] [Version:1]
[Aseco] Load plugin [plugin.records.php] [Name:Records] [Version:1]
[Aseco] Load plugin [plugin.help.php] [Name:Help] [Version:1]
[Aseco] Load plugin [plugin.emotics.php] [Name:Emotics] [Version:1]
[Aseco] Load plugin [plugin.admin.php] [Name:Admin] [Version:1]
[Aseco] Load plugin [plugin.plugins.php] [Name:Plugins] [Version:1]
[Aseco] Try to connect to server on 127.0.0.1:5000
[Aseco] Authenticated with username 'SuperAdmin' and password 'SuperAdmin'
[Aseco] Connection established successfully!
[PublicDb] Load settings file ...
[PublicDb] Try to connect to Aseco Server
[PublicDb] Connection to the ASECO Server established successfully!
[PublicDb] Authenticated at the ASECO Server!

# Internet News ###############################################################
>> Aseco TMU 1.0.0 from 19.02.2007 07:49:15:
I've released a beta of the TMU version of Aseco. The new Data Server will be ready for this version, soon, at least it will be on the final release!
>> New Data Server from 10.12.2006 18:12:10:
I'm doing some rewritings on the dataserver at the moment, it'll hopefully be available soon!

[LocalDb] Load settings file ...
[LocalDb] Try to connect to MySQL server
[LocalDb] MySQL Server Version is 5.0.22-community-nt
[Aseco] Synchronizing with dedicated server ...
###############################################################################
# Aseco v1.0.1b running on 127.0.0.1:5000
# Game : TMU - TimeAttack
# Author: Florian Schnell
###############################################################################
[02/20,21:16:24] << player 3 joined the game [$s$o$af0aseco$fffflo/192.168.1.33:2351]
[02/20,21:16:24] map changed [none] >> [RallyB5]
[02/20,21:16:24] [PublicDb] challenge's score is 0
[02/20,21:16:24] [PublicDb] currently no record on RallyB5
[02/20,21:16:24] [LocalDb] challenge's score is 0
[02/20,21:16:24] [LocalDb] currently no record on RallyB5
[02/20,21:17:03] [PublicDb] player 3 finished with 00:24.23 and took the 1. WR place!
[02/20,21:17:03] [LocalDb] player 3 finished with 00:24.23 and took the 1. WR place!
[02/20,21:17:11] player $s$o$af0aseco$fffflo/192.168.1.33:2351 used chat command '/recs '
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Fleckman
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Post by Fleckman » 21 Feb 2007 14:45

Great! I think being able to show local + public recs at once will be a great improvement.
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scottmc
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Post by scottmc » 21 Feb 2007 16:02

So are these NEWS items that will appear when a player enters the server or are they just in the log file? I'd assume they'd be in an xml file perhaps?

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Post by Jfreu » 21 Feb 2007 16:11

Jfreu wrote:I think there is a problem with your "addCallback" func for manialinks : the "increase it" button doesn't seem to work in the test plugin.
Btw great job! the Manialink framework is cool :)
working :

Code: Select all

{name:increase,param:0}
$window->addCallback('increase', 'increaseNumber');
function increaseNumber($param,$window, $player)
not working ? :

Code: Select all

{action:increase}
$window->addCallback('increase', 'increaseNumber');
function increaseNumber($window, $player)
( a "°" symbol in the manialink code makes aseco crash)

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Post by milllan » 22 Feb 2007 15:39

Flo wrote:Image
Maybe change words public/local to World/Server, it's more logical i think
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