Known Bugs in TMU

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SilPho
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Known Bugs in TMU

Post by SilPho » 04 Aug 2007 11:31

I did try searching for something like this, but no luck as of yet. I just thought a list of bugs might help Nadeo with any future updates that are potentially planned for TMU. I've found two myself, maybe other people know of more.

1) The water on Rally levels has no floor, you just fall straight through the map into some kind of white abyss. (This could just be me, but I have reinstalled recently and no change has been noted.)

2) Not so much a bug as it is an aesthetic error. The rankings in solo mode that appear under difficulty levels and environments always end with the "th" suffix. Which means 41st, 42nd and 43rd are actually displayed as 41th 42th 43th respectively.

Are these problems you guys have as well? Or am I missing something? Feel free to add more to the list.
Variety is better than change.
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Hughbert-O
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Re: Known Bugs in TMU

Post by Hughbert-O » 04 Aug 2007 12:33

Im not havin any problems with the second one but i ahve serious annoyance with the never ending water in rally
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QuikSilver
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Re: Known Bugs in TMU

Post by QuikSilver » 04 Aug 2007 13:29

well
fall in water = respawn anyway...
so i dont really care
its less annoying than the road bugs on the environments, and the hillbugs on snow etc.
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Gandi
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Re: Known Bugs in TMU

Post by Gandi » 04 Aug 2007 16:38

What on earth do you guys want to do after having fallen in one of those muddy pits :roll:
I think QuickSilvers "workaround" might help you a lot :1010

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Re: Known Bugs in TMU

Post by Drake1009 » 04 Aug 2007 17:21

If I'm not completely mistaken, the water thing has been around for ages. In TMO there were some tracks that had road under the water, you'd fall through the ceiling since that didn't seem to have collision either. The pillars across it has though.

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SilPho
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Re: Known Bugs in TMU

Post by SilPho » 05 Aug 2007 11:50

QuikSilver wrote: its less annoying than the road bugs on the environments, and the hillbugs on snow etc.
Could you ellaborate more on these two? Forum searching doesn't seemt o turn anything up.
Variety is better than change.
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Re: Known Bugs in TMU

Post by Racemaniac » 05 Aug 2007 12:43

SilPho wrote:
QuikSilver wrote: its less annoying than the road bugs on the environments, and the hillbugs on snow etc.
Could you ellaborate more on these two? Forum searching doesn't seemt o turn anything up.
it's wellknown that trackmania has little glitches on roads. sometimes you just collide with the road you're driving on, and you lose speed, while you did nothing wrong...
is rather annoying on some tracks, has been around since the first tm
as much as the trackmanias may rule, carmageddon 1 & 2 are still the best games ever :D

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Re: Known Bugs in TMU

Post by QuikSilver » 05 Aug 2007 17:32

on coast, there are little rocks on the track
its annoying if you drive over one in a turn, since it lifts your car up and puts you into slide
same on the uphill turn blocks on island
on coast, there is a block with some invisible wall too
only bumped into it on one track, but still was annoying ^^

the rampbug on snow, if you get up a ramp, you are occasionally thrown into the air, annoying when you hit some obstacle that way.
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Re: Known Bugs in TMU

Post by crooms » 05 Aug 2007 23:14

1. Signs not working or displaying incorrectly

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2. Reflections on car are of the wrong environment (thx to Cab for this pic)

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Re: Known Bugs in TMU

Post by QuikSilver » 05 Aug 2007 23:29

stadium on desert powaa :p
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Re: Known Bugs in TMU

Post by BLaHiTiS » 06 Aug 2007 08:48

Isn't that when you use common car ?
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Re: Known Bugs in TMU

Post by Mikey » 06 Aug 2007 08:59

I've said it before elsewhere, I hope they fix the bugs in Laps mode ! They are quite obvious.

- the player position (top left) always show position 0 for every one
- player time differences at checkpoints (bottom right) is not shown (this is the most annoying)
- end of race results (right side) show the correct player order, but all 0:00:00 time

I know laps mode worked correctly in nations and i presume it did in TMO & TMS.
Laps mode is basically useless in united, but i think FAST makes it bearable, but even with aseco, onyx or gery doesnt help.

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Re: Known Bugs in TMU

Post by nx01hr » 01 Sep 2007 12:48

I'd like to add some things..
in stadium.. there shuldent be so much problems landing on dirt... it's like landing on glue if you dont get the rihgt angle and center of the road...

and the one I'm most annoyed with is in maniazone.. for a unknown reason the team prefix is not visible.. I've heard that's a common problem.. and it just doesnt show on the "player ranking"... example: my ingame name is Dª(nx'o1) but on the maniazone you can see just (nx'o1)... I've tried to putt just Dª in my profile, and it works.. so it's not a unicode problem... anyway.. I dont get this one...

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Re: Known Bugs in TMU

Post by Zooz » 01 Sep 2007 15:04

No problems with the team tag here... that's what you get for trying to be cool with "alternative" characters :P

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Re: Known Bugs in TMU

Post by nx01hr » 02 Sep 2007 14:29

Zooz wrote:No problems with the team tag here... that's what you get for trying to be cool with "alternative" characters :P
well.. like I've said.. it's not a unicode problem, couse just the tag with no nick show's normally, and other team mates tag shows normally..
and, btw, this tag is in use for about 2 years now with no problems till now on my acc..
so..i'd classify it as a bug witch bugs me..
:shock:

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