TrackMania on Wii shows off in video!

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SeleniaFromFocus
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TrackMania on Wii shows off in video!

Post by SeleniaFromFocus » 17 Feb 2010 10:18

Trackmania, the most fun-filled racing game played by millions of PC players worldwide, reveals today a little bit more of its first home console edition with a first exclusive video!

This minute long video explodes with images and perfectly captures the spirit of this legendary car game, faithfully transcribed on Nintendo's console: fun, spectacular and intense races, solo or multiplayers, online with drivers from all around the world, or even split screen with your friends! Of course, the famous track editor has not been forgotten and is included in the game!

Watch the video

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TheM
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Re: TrackMania on Wii shows off in video!

Post by TheM » 17 Feb 2010 18:36

Really nice video :D

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Re: TrackMania on Wii shows off in video!

Post by Alinoa » 18 Feb 2010 12:26

Great video, GG :D

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Re: TrackMania on Wii shows off in video!

Post by Dec » 18 Feb 2010 15:44

Good stuff, nice teaser, has to be much fun :D

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Re: TrackMania on Wii shows off in video!

Post by Domi » 18 Feb 2010 16:26

great video, I hope I'll get Wii one day :D

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Re: TrackMania on Wii shows off in video!

Post by jamie_macdonald » 19 Feb 2010 15:07

awesome stuff, i need to get another wii soon for the new zelda (sold my old one, i have a habit of buying nintendo's for zelda then getting rid of them when they are gathering dust).

This is another reason to re-purchase a wii in my opinion. sofa + TM ftw!

Should bring a whole host of new people into the TM Community, cant wait. ^^

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Re: TrackMania on Wii shows off in video!

Post by otmb;ripbox » 27 Feb 2010 00:05

Looks good but i see the cars have lost their original physics..... no longer TM in my opinion but then it does look fun :thumbsup:

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Re: TrackMania on Wii shows off in video!

Post by sonicwii » 02 Mar 2010 00:47

Of course the cars don't have the same physics. In TrackMania DS, the Stadium Car was more slidey, the Desert Car couldn't flip over just from taking a corner too fast, and the Rally Car was made a bit more responsive. Upcoming game TrackMania DS 2, featuring the Island, Coast, and Snow environments, will probably have different physics as well. The Coast Car is predicted to have the biggest handling overhaul. Think about how easy it would be to flip a Desert Car over, to make an Island Car perform a complete power-slide, and to make a Coast Car perform a complete 360-degree spin with the ultra-responsive Wiimote and the current physics engine.

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Re: TrackMania on Wii shows off in video!

Post by Mr. Canada » 02 Mar 2010 03:30

Niiice! :D the only thing that bugs me is that you can't use custom cars, but apart from that, it looks awesome!

Ps. i wonder if trackmania will make a user friendly carmaker :?:

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Re: TrackMania on Wii shows off in video!

Post by jfmole » 19 Mar 2010 17:24

Looking good! Any chance this will support the Logitech Speed Force Wheel for the Wii? I see the press release from 21/01/2010 only mentions "Wiimote and your Nunchuk, your gamepad or your Wii Wheel", so probably not. But having analog throttle and brake with a wheel is really nice.

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Re: TrackMania on Wii shows off in video!

Post by Mac Matrix » 30 Mar 2010 14:38

Did I see realtime reflections? o:

Way to go nadeo! ^^

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Re: TrackMania on Wii shows off in video!

Post by CN/Power » 06 Apr 2010 16:48

very nice Video :D

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Re: TrackMania on Wii shows off in video!

Post by BLaHiTiS » 08 Apr 2010 21:02

Trackmania Wii now also has it's own Talk corner here!
Image

  • MB:Asus P8 H61
  • CPU:Intel i5 2400
  • RAM:8 Gb
  • GFX:Asus GTX-580 (1500mb DDR5) - Forceware 75.33
  • DirectX: June 2011
  • SND:Realtek HD on mobo
  • OS:Windows 7 SP1- Home Premium
[/size]

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Re: TrackMania on Wii shows off in video!

Post by solennyu04 » 04 Aug 2011 17:21

I've been playing Trackmania Wii, and i got the DS version and it had some bugs but still it was ok to play. I'm looking forward on playing it online. As my brother says that there are 7000 registered. and the top 1 played 500 times already :shock:

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