The big TMNF/TMUF changelog topic

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hpbifta
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Re: The big TMNF/TMUF changelog topic

Post by hpbifta » 03 Apr 2008 21:39

in the file handling section don`t forget the windows explorer track thumbnail integration.
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Re: The big TMNF/TMUF changelog topic

Post by BlackShark » 03 Apr 2008 21:48

hpbifta wrote:in the file handling section don`t forget the windows explorer track thumbnail integration.
Also :
double click a challenge.gbx automatically plays the map
double click a replay.gbx automatically plays the map against the repay (should open the dialog box view/edit/play/validate/shoot, but at the moment it automatically lauches "play")

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Re: The big TMNF/TMUF changelog topic

Post by TrabTowN » 03 Apr 2008 22:13

wonderful thread Image ....


...poor BLaHiTiS gone be bussy for a while to update that first postImage

THX BLaHiTiS
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Re: The big TMNF/TMUF changelog topic

Post by Florent » 03 Apr 2008 22:19

GREAT topic :3

maybe we can contribute a little when we finish the last beta. Maybe there are some stuff that you are still unaware: like tags, solo custom official, manialink localization system and relative references, and more

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BLaHiTiS
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Re: The big TMNF/TMUF changelog topic

Post by BLaHiTiS » 03 Apr 2008 22:27

hpbifta wrote:in the file handling section don`t forget the windows explorer track thumbnail integration.
this is already included i thought, like the picture showing by "shell extention".
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Re: The big TMNF/TMUF changelog topic

Post by BLaHiTiS » 03 Apr 2008 22:29

BlackShark wrote:
hpbifta wrote:in the file handling section don`t forget the windows explorer track thumbnail integration.
Also :
double click a challenge.gbx automatically plays the map
double click a replay.gbx automatically plays the map against the repay (should open the dialog box view/edit/play/validate/shoot, but at the moment it automatically lauches "play")
that's already included, "game can launch tracks and replays" by file type in windows. :)
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[/size]

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Re: The big TMNF/TMUF changelog topic

Post by BLaHiTiS » 03 Apr 2008 22:31

Florent wrote:GREAT topic :3

maybe we can contribute a little when we finish the last beta. Maybe there are some stuff that you are still unaware: like tags, solo custom official, manialink localization system and relative references, and more
Yes I got a rumor about what tags are .... /me puts a sticker on his mouth rightnow :P ssssst :P
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Re: The big TMNF/TMUF changelog topic

Post by Zooz » 03 Apr 2008 22:40

Tags will be awesome :3
I hope they can count retroactively :P

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Re: The big TMNF/TMUF changelog topic

Post by BlackShark » 03 Apr 2008 22:58

make multiple lines whenever you can : it makes the changelog look longer ;)

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Re: The big TMNF/TMUF changelog topic

Post by Xymph » 03 Apr 2008 23:08

BlackShark wrote:make multiple lines whenever you can : it makes the changelog look longer ;)
More does not equal better. Keeping it a manageable size will cause more players to actually read it.

For instance, I feel it's better to condense these three very similar entries:
- Fullscreen resolution can now be changed ingame
- Antialiasing setting can now be changed ingame
- Anisotropic filtering can now be changed ingame
into one:
- In-game menu to change graphics resolution and AA/AF settings
because all three are set in the same menu screen and it's really one new feature, not three. Yes, you were first to suggest those three, however this isn't about whose entries get used but about compiling a useful and readable change log.

Also Blahitis, don't forget my first set of submissions and corrections. Also, regarding the second set:
Xymph wrote: - Ability to hide opponent cars in solo and online modes (default 'O' key) (edit: that's for input & control)
Right, sorry. Also, I just realized it already existed in TMU solo mode, so it's only new in TMF online.
Xymph wrote:- Favorites list in the server browser
- Ability to search servers by login (edit: thought this was in tmu already)
I checked the TMU server browser before entering those and found neither. If the search option exists already, where is it?
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Re: The big TMNF/TMUF changelog topic

Post by Assembler Maniac » 04 Apr 2008 02:30

tmtp ability to connect to a server without knowing it's address (just use the logon), means the people can have desktop shortcuts to their favorite servers even if they're on dynamic addresses

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Re: The big TMNF/TMUF changelog topic

Post by RavenZero » 04 Apr 2008 05:04

BLaHiTiS wrote: * TMNF: An incredible new solo campaign (was a smash hit amongst betatesters!)
What could be stronger than a 60 laps endurance? :P

Btw, I loved that idea, maybe some endurance tournaments could be done with this too.

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Re: The big TMNF/TMUF changelog topic

Post by SaTaNaSDiaBoLo » 04 Apr 2008 05:18

Track Editor:
Camera for track's preview
Imagecolor>

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Re: The big TMNF/TMUF changelog topic

Post by TRINITI1 » 04 Apr 2008 09:01

you can have 3 avatars. and choose infinite horn in the profile. :wink:
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Re: The big TMNF/TMUF changelog topic

Post by Xp » 04 Apr 2008 09:12

sorry to be off topic... but wasn't the dynamic resizing of the window already in TMU? I'm sure I could do it there.
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