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Posted: 24 Jun 2006 19:11
by JumperJack
you say that you can easily make a image and save that as a .dds file with photoshop. now i have photoshop cs2 but there isn't a possibility to save the file as .dds. also i can't open a .dds file with it.

can somebody please help?? :D

Posted: 24 Jun 2006 21:44
by MistaObvious
JumperJack wrote:you say that you can easily make a image and save that as a .dds file with photoshop. now i have photoshop cs2 but there isn't a possibility to save the file as .dds. also i can't open a .dds file with it.

can somebody please help?? :D
Go here and install that. You need that plugin to save anything as dds, whether in Photoshop, PaintShop Pro or anything else (as long as the app supports the Photoshop Plugin standard).

Posted: 25 Jun 2006 12:43
by JumperJack
MistaObvious wrote:
JumperJack wrote:you say that you can easily make a image and save that as a .dds file with photoshop. now i have photoshop cs2 but there isn't a possibility to save the file as .dds. also i can't open a .dds file with it.

can somebody please help?? :D
Go here and install that. You need that plugin to save anything as dds, whether in Photoshop, PaintShop Pro or anything else (as long as the app supports the Photoshop Plugin standard).
thanks, i have downloaded it, going to install it!!! thank you very much :D

Posted: 23 Jul 2006 11:59
by Falcon
My Problem is with Stickers...
Image
Image
Image

:? :( :cry: Why? :? :( :cry:

Sorry...big pictures

Posted: 27 Jul 2006 08:51
by NGcs
Choose an another sticker, then choose that bird again

Posted: 27 Jul 2006 09:50
by Xp
You need to do the alpha too

Posted: 06 Aug 2006 17:34
by Falcon
Can you tell me how can i do that? I have Photshop Elements 2.0 and i'm novice :| :roll: :?

Posted: 06 Aug 2006 20:16
by Xp

Posted: 07 Aug 2006 08:16
by Falcon
THX but where's the Channels tab? :?

Image

Posted: 07 Aug 2006 09:00
by Xp
make sure you can see the 'layers' toolbar

Posted: 07 Aug 2006 20:21
by tribalreaper
Here is The Contents Of My Dedicate.cfg File

<?xml version="1.0" encoding="utf-8" ?>

<dedicated>
<authorization_levels>
<level>
<name>SuperAdmin</name>
<password>SuperAdmin</password>
</level>
<level>
<name>Admin</name>
<password>Admin</password>
</level>
<level>
<name>User</name>
<password>User</password>
</level>
</authorization_levels>

<masterserver_account>
<login>tribalreaperadmin</login>
<password>camping</password>
<nation>GBR</nation>
</masterserver_account>

<server_options>
<name>Tr MiniTracks Server</name>
<comment></comment>
<max_players>20</max_players>
<password></password>
<max_spectators></max_spectators>
<password_spectator></password_spectator>
<ladder_mode>forced</ladder_mode> // value between 'inactive', 'normal' and 'forced' (or '0', '1', '2')
<enable_p2p_upload>True</enable_p2p_upload>
<enable_p2p_download>True</enable_p2p_download>
<callvote_timeout>60000</callvote_timeout>
<callvote_ratio>0.5</callvote_ratio>
<allow_challenge_download>True</allow_challenge_download>
</server_options>

<system_config>
<connection_type>DSL_16384_4096</connection_type>
<server_port>2350</server_port>
<server_p2p_port>3450</server_p2p_port>
<client_port>0</client_port>
<xmlrpc_port>5000</xmlrpc_port>
<xmlrpc_allowremote>False</xmlrpc_allowremote> // if you specify an ip adress here, it'll be the only accepted adress. this will improve security.
<bind_ip_address></bind_ip_address>
<force_ip_address></force_ip_address>
<use_proxy>False</use_proxy>
<proxy_login></proxy_login>
<proxy_password></proxy_password>
<blacklist_url></blacklist_url>
</system_config>
</dedicated>


Is This Correct If So Ive Tried To Do The target Bit But It Just Does Not Want To Apply The Target

Custom signs Unexplained

Posted: 09 Aug 2006 08:59
by Alcator
The whole part about custom signs on the boards/TV screens in your tutorial is confusing for me.

Or, better to say: It is confusing when confronted with reality.

For example, I downloaded the sign pack from TMX, and it's full of ZIP files, in which there are "image.dds" files, but not a single locator file.

In other words: An example speaks for thousand words; the exact mechanics of WHAT TO DO, where to put stuff, where to upload it, in what order (before saving the track? after saving it?) is missing.

My situation: I want my own "signature sign" (currently http://alcator.org/files/AlcatorTracksSign.dds )
to automatically download when players play a track that contains the sign. The question is: What should I do next?

For example, I managed to rename the sign to "image.dds", pak it into "AlcatorTracksSign.zip", put this zip file to "../GameData/Skins/Any/Advertisement", and it shows in the editor, but my common sense tells me the editor does not know that it should include a link to the on-line sign into the map, right? So what do I do?

Posted: 14 Aug 2006 11:24
by Habbla
This is a nice tool for making own signs: viewtopic.php?t=3458
Should be nice you added it to the free tools in the tutorial! :)

Posted: 17 Sep 2006 21:47
by zea2005
Hey crusard do u know where to put the mods???? :?: :?: :?:

Posted: 17 Sep 2006 23:53
by dustyjo
Please don't bump old threads with stuff irrelevant to the thread.