This is the dedicated forum for RemoteCP4: the web based dedicated server control script.
Moderators: hal|Sascha, TM-Patrol
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FragLesS
- cyclist

- Posts: 37
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Post
by FragLesS » 27 Dec 2009 18:26
Hi,
I'm writing a plugin to save the times in timeattack to a database and take them together as an average time for each day so that I have a table to see how the times variable from day to day
Therefore I want to take the number of resets ingame and I need for that the call like "onPlayerStart" which is called when somebody start to a round. I hope it was easy to understand :/
Regards
WolFree aka FraglesS
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hal|Sascha
- Pit Crew

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Post
by hal|Sascha » 27 Dec 2009 19:17
if a player resets its race the server sends a empty onPlayerFinish (without time).
Could help, a real onPlayerStart ist currently not available.
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FragLesS
- cyclist

- Posts: 37
- Joined: 07 Jul 2008 21:39
- Owned TM-games: TMO,TMF,TMUF
Post
by FragLesS » 27 Dec 2009 19:21
Okay, so the call "onPlayerFinish" is given EVERYTIME, even if he resets ? That could be the solution for my problem. Thanks Sascha

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Xymph
- Pit Crew

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by Xymph » 27 Dec 2009 21:46
hal|Sascha wrote:if a player resets its race the server sends a empty onPlayerFinish (without time).
Most of the time, but not always. It's a bug I reported to xbx early this year. To my knowledge it hasn't been addressed yet, although I didn't retest for it since then in newer dedicated builds.